Our website is made possible by displaying online advertisements to our visitors.
Please consider supporting us by disabling your ad blocker.

Responsive image


Rasterisation

Raster graphic image

In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).[1][2] The rasterized image may then be displayed on a computer display, video display or printer, or stored in a bitmap file format. Rasterization may refer to the technique of drawing 3D models, or to the conversion of 2D rendering primitives, such as polygons and line segments, into a rasterized format.

  1. ^ Michael F. Worboys (30 October 1995). GIS: A Computer Science Perspective. CRC Press. pp. 232–. ISBN 978-0-7484-0065-2.
  2. ^ Kang-Tsung Chang (27 August 2007). Programming ArcObjects with VBA: A Task-Oriented Approach, Second Edition. CRC Press. pp. 91–. ISBN 978-1-4200-0918-7.

Previous Page Next Page






بكسلة Arabic Tramar Catalan Rasterung German Rasterización Spanish شطرنجی‌سازی FA Rastérisation French Perasteran ID Rasterizzazione Italian ラスタライズ Japanese 래스터화 Korean

Responsive image

Responsive image